AdService
Last updated
Last updated
This service does not exist for live worlds. This is non-functional.
This AdService class was a service used to display mobile video ads as a form of game monetization. This service requires approval of videos ads through our system. AdService is strictly only allowed usage for Android & iOS players. Limit of 2 ads per 30 minutes per user.
Implementing video ad impressions in mobile gameplay sessions offers a variety of positive things for BrickVerse developers.
The more hits your ad got, the more Cubes you earned (at a rate of one Cubes per 20 impressions). So if you were trying to utilize the heavy traffic you received in your game, it was recommended to using the API to call the commercial before your game started. For those who already had a hit game, this this could have functioned as supplemental income.
boolean
Enabled Locked
false (Default)
void
RequestAdService(String AdKey, Table Limits)
Requests Ad Object for your Universe.
void
DisplayAd(RequestAdService Instance Object, Player Object Player, number Amount)
Displays add with Ad Object towards Player with amount of ads to display
void
CanDisplayAd(Player Object Player)
Returns boolean if ads can be displayed or not to the player