LogoLogo
Join The CommunityCommunity ResourcesLuafaq.orgLua Org
  • Welcome
  • Frequently Asked Questions (FAQ)
  • Legacy API
    • Test The API
    • Warning
    • Character
      • v1/wear
      • v1/remove
    • Games
      • v1/games/details
    • User
      • v1/user/request-data
      • v1/user/avatar
      • v1/user/get-by-username
      • v1/user/get-token
      • v1/user/verify-password
      • v1/user/login
      • v1/user/chat/send-message
      • v1/user/chat/chat-summary
      • v1/user/get-messages
      • v1/user/chat/chats
      • v1/user/friends
      • v1/user/friend
      • v1/user/search
    • Guild
      • v1/join
    • Asset
      • v1/sell
      • v1/take-offsale
      • v1/purchase
      • v1/purchase-reseller
      • v1/create
      • v1/get
  • OPEN CLOUD
    • READ ME
    • NPM Package
      • Introduction
      • Tutorials
        • Webhook Configuration
      • Bot Account
      • OpenCloudClient
      • WebAPICliet
        • Client
        • login
        • quit
        • Friends Endpoint
          • SendFriendRequest
          • GetFriends
        • User Endpoint
          • GetAvatar
          • GetPlayerByUsername
        • Guild Endpoint
          • JoinGuild
    • Open Cloud
    • Webhooks
    • Asset Types
    • Beautiful JSON Display
    • V2 API
      • Asset
        • Edit
      • Publish
        • Asset
        • World
      • Feed
        • reply
        • all/{page_cursor/{feed_cursor}
      • Cloud
        • oauth
          • create
        • git/{channel}
        • version
        • database
          • get
          • set
        • credentials
          • list
          • delete
          • create
        • bricklinks
          • list
          • delete
          • create
      • Webhook
        • delete
        • create
        • list
      • User
        • feed
          • send
        • search
        • register
        • login
        • username-available
        • email-available
        • phone-available
        • validate-beta-key
        • id
        • username
        • edit-setting
        • transparency-request
      • Auth
        • send-beta-key
        • get-active-sessions
        • terminate-session
        • get-token
        • session
        • is-authed
        • join-game
        • bot-login
      • Notifications
        • unread
        • all
        • erase
      • Worlds
        • /{universe}/{server}/server/metadata/update/{token}
        • /{universe}/shutdown/all/{token}
        • /{universe}/shutdown/server/{server}/{token}
        • /{universe}/join/server/{server_id}
        • /{universe}/join/random
        • /{universe}/join/user/{user_id}
        • /client/{join_key}
        • /create-universe/{ownerId}/{ownerType}
        • /create-world/{universeId}
        • /worldtree/{worldId}
  • Developer Guide
    • Empowering Responsible Gameplay: A Guide to ModerationService in BrickVerse
    • Empowering Game Creators: A Deep Dive into ENVService with Lua API in BrickVerse
    • Leveraging ENVService as an FFlag System
    • What's Authority?
    • Roblox Vs BrickVerse Classes
    • DRM - Digital Rights Management
  • BrickLua - Coding With Lua
    • Introduction
    • Learn Lua
      • Functions
      • Strings
      • Tables
      • Boolean
      • Conditional Structures
      • Opeartors
      • bit32
      • Numbers
    • Player Event
  • GAME API
    • API
      • Intro
      • math
      • debug
      • coroutine
      • Enum
        • UserInput
        • Humanoid
    • Classes
      • ServiceProvider
        • Enum
        • InteractionService
        • ENVService
        • Void
        • WorldstoreService
        • WorldSettings
        • DiscordRichPresence
        • ClientGui
        • AuthorityService
        • SharedStorage
        • WebService
        • RunService
        • NetworkService
        • AdService
        • UserInputService
        • Scene
        • ChatService
        • Lighting
        • SoundService
        • Players
        • ServerStorage
        • ScriptService
      • DataType
        • CFrame
        • Instance
        • Vector2
        • Vector3
        • Color
      • Dynamic
        • Dynamic3D
          • SpotLight
          • SpawnPart
          • Projection3D
          • PartMaterial
          • OmniLight
          • BasePart
          • InteractionPrompt
          • Page
          • DirectionalLight
          • Brick
          • BasePartConstraint
        • ScriptDynamic
          • ScriptModule
        • BaseUI
          • ScrollFrame
          • ImageButton
          • TextButton
          • ImageLabel
          • TextLabel
          • Frame
          • ViewportFrame
          • ScreenUI
  • Employment
    • List Of Administrators
Powered by GitBook
On this page

Was this helpful?

Edit on GitHub
  1. GAME API
  2. Classes
  3. Dynamic

ScriptDynamic

PreviousBasePartConstraintNextScriptModule

Last updated 1 year ago

Was this helpful?

Properties

Inherited from Set

string LuaSource

Script source. Can only be modified by same authority level, or higher.

bool readonly internalonly ScriptName

Internal Dynamic Script Name

bool readonly internalonly scriptThreadActive

Internal status if script is actively running.

bool internalonly timeSince

Delta time of the script been operating.

bool readonly Local

if it's a local script.

bool readonly CoreScript

If it's a core script.

Dynamic